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The editor is a 16-bit application and thus is not likely compatible with modern Windows versions. Here's a sample screenie from a scenario I picked at random (traitors.zip): The best PUD editor, bar none Give mages dragon breath, make bridges that both land units and sea units can cross, make caves that flying units cant enter, use the swamp terrain and all the 2x heroes, and select among nearly a hundred AI types Be sure to extract with subdirectories. Several more are mentioned on this page but sadly the downloads were not preserved by the Wayback Machine. A few more can be found here (alongside duplicates from the first page repacked in ARJ), and yet four more scenarios by Kenny Chong. Melee games start all players at a random location with only their main base building (command center, hatchery, or nexus) and four mining units. It also means that editing this map in the regular editor will remove the restrictions. Because this map has a few restrictions, you cannot make flyers or bombers. Scenarios were generally either melee or Use Map Settings (UMS) games. Download: Date Added: 12-25-2019 This is a two player map with two passive computer opponents. This is the largest collection I've found so far. StarEdit (also called the StarCraft Campaign Editor) was the official level editor for StarCraft and StarCraft: Brood War. By digging the Internet Archive's Wayback Machine, I was able to find a webpage from the late 90s which contains some 38 intact downloads: Melle's Warcraft page pud) format and created the first third-party map editor, War2圎d, which could do numerous things the bundled map editor could not do, such as editing unit. However now these levels are very hard to find.
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Some were even published on several PC Gamer coverdisks alongside Doom WADs and other user-created content. There were quite a few levels created with this tool, albeit not as many as Warcraft II PUDs. These would be loaded a simple saved game files and distributed as such. While Blizzard never released any development tools for Warcraft besides the unit stats editor, a certain BJ Pollard reverse-engineered the map format and in 1995 wrote and made public an editor that allowed to create user maps for the game.
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Now that the first Warcraft is sold again, I took a little interest in the user-made content created for the game. The software is simple but really useful: With the MPQ Browser in the tool, simply browse any MPQ archive and also Warcraft 3 Map files like. Feature of the game:2 modes single game mode multiplayer maps editor fascinating plot2 breeds various structures the game requires cache download.
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